Large City: Ntözvös Ew Hadfow

Ntözvös Ew Hadfow

Ntözvös Ew Hadfow
Example Wood Elf architecture.
StateIrus
ProvenceVlekëkvluz Diocese
Sub ProvenceQeyōsiōftǟ Parish
RegionDeathmoss Forest
Founded1562
Community LeaderLord Glkega
Area139 km2 (55 mi2)
Average Yearly Temp32°C (89°F)
Average Elevation12032 m (-3474 ft)
Average Yearly Precipitation69 cm/y (27 in/y)
Population32797
Population Density235 people per km2 (596 people per mi2)
Town AuraCharm
Naming
Native nameNtözvös Ew Hadfow
Pronunciation/ˈnto˞zvo˞s/ /ew/
Direct Translation[slow; late] [stay]
Translation[Not Yet Translated]

Ntözvös Ew Hadfow (/ˈnto˞zvo˞s/ /ew/ [slow; late] [stay]) is a subtropical Large City located in Qeyōsiōftǟ Parish, Vlekëkvluz Diocese, within the Irus.

The name Ntözvös Ew Hadfow is derived from the Goblin language, as Ntözvös Ew Hadfow was founded by Tutszaiz, who was culturaly Wood Elf.

Climate

Ntözvös Ew Hadfow has a yearly average temperature of 32°C (89°F), with its average temperature during the summer being a blistering 37°C (98°F) and its average temperature during the winter being a warm 28°C (82°F). Ntözvös Ew Hadfow receives an average of 69 cm/y (27 in/y) of precipitation, most of which comes in the form of rain during the spring. Ntözvös Ew Hadfow covers an area of nearly 139 km2 (55 mi2), and an average elevation of 12032 m (-3474 ft) above sea level.

Overview

Ntözvös Ew Hadfow was founded durring the late 16th century in summer of the year 1562, by Tutszaiz. The establishment of Ntözvös Ew Hadfow suffered from many setbacks, delays, and obsticles, most notably a group of Ntözvös Ew Hadfow which required millitary assistance exterminate before the community could finish being built.

Ntözvös Ew Hadfow was built using the conventions of Wood Elf durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Ntözvös Ew Hadfow is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ntözvös Ew Hadfow is buildings are arranged arrounded a highly ordered system of crampt canals streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Ntözvös Ew Hadfow's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. The top tier civilian fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

A look around Ntözvös Ew Hadfow has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Ntözvös Ew Hadfow long.

Civic Infrastructure

Ntözvös Ew Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Ntözvös Ew Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ntözvös Ew Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ntözvös Ew Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ntözvös Ew Hadfow's parks.

Ntözvös Ew Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ntözvös Ew Hadfow.

Ntözvös Ew Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ntözvös Ew Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ntözvös Ew Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ntözvös Ew Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ntözvös Ew Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ntözvös Ew Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ntözvös Ew Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ntözvös Ew Hadfow's public wards, blessings, and other arcane systems.

Ntözvös Ew Hadfow has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Ntözvös Ew Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Ntözvös Ew Hadfow's grid is powered by an arcane means.

Ntözvös Ew Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Ntözvös Ew Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Ntözvös Ew Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Ntözvös Ew Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ntözvös Ew Hadfow's natural decorations nor waterways.

Ntözvös Ew Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ntözvös Ew Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ntözvös Ew Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.

Ntözvös Ew Hadfow's town hall was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

Due to the actions of local Kami, summer is skipped in Ntözvös Ew Hadfow.

The Marble Snake near Ntözvös Ew Hadfow are known to be more aggressive than normal.

Ntözvös Ew Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves square dance to channel Illusion energies of tier 3 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 66
  • Farmers: 102
  • Farm Laborer: 172
  • Hunters: 126
  • Milk Maids: 81
  • Ranchers: 44
  • Ranch Hands: 92
  • Shepherds: 81
    • Farmland: 132827 m2
    • Cattle and Similar Creatures: 8199
    • Poultry: 98391
    • Swine: 6559
    • Sheep: 327
    • Goats: 65
    • Horses, Mounts, and Beasts of Burden: 3279

Craftsmen

  • Arms and Toolmakers: 68
  • Blacksmiths: 74
  • Bookbinders: 42
  • Buckle-makers: 44
  • Cabinetmakers: 74
  • Candlemakers: 102
  • Carpenters: 104
  • Clothmakers: 81
  • Coach and Harness Makers: 36
  • Coopers: 81
  • Copper, Brass, Tin, Zinc, and Lead Workers: 46
  • Copyists: 32
  • Cutlers: 27
  • Fabricworkers: 72
  • Farrier: 211
  • Furriers: 20
  • Glassworkers: 117
  • Gunsmiths: 75
  • Harness-Makers: 30
  • Hatters: 62
  • Hosiery Workers: 24
  • Jewelers: 37
  • Leatherwrights: 78
  • Locksmiths: 32
  • Matchstick makers: 49
  • Musical Instrument Makers: 46
  • Painters, Structures and Fixtures: 42
  • Paper Workers: 46
  • Plasterers: 43
  • Pursemakers: 56
  • Roofers: 34
  • Ropemakers: 33
  • Rugmakers: 31
  • Saddlers: 63
  • Scabbardmakers: 66
  • Scalemakers: 36
  • Scientific, Surgical, and Optical Instrument Makers: 21
  • Sculptors, Structures and Fixtures: 30
  • Shoemakers: 30
  • Soap and Tallow Workers: 123
  • Tailors: 159
  • Tanners: 40
  • Upholsterers: 48
  • Watchmakers: 44
  • Weavers: 93
  • Whitesmiths: 25

Merchants

  • Adventuring Goods Retellers: 22
  • Arcana Sellers: 22
  • Beer-Sellers: 40
  • Booksellers: 50
  • Butchers: 81
  • Chandlers: 81
  • Chicken Butchers: 87
  • Entrepreneurs: 32
  • Fine Clothiers: 88
  • Fishmongers: 91
  • Florists: 19
  • Potion Sellers: 55
  • Resellers: 149
  • Spice Merchants: 45
  • Wine-sellers: 66
  • Wheelwright: 52
  • Woodsellers: 32

Service workers

  • Bakers: 182
  • Barbers: 177
  • Coachmen: 48
  • Cooks: 149
  • Doctors: 77
  • Gamekeepers: 50
  • Grooms: 28
  • Hairdressers: 121
  • Healers: 95
  • Housekeepers: 86
  • Housemaids: 163
  • House Stewards: 96
  • Inns: 31
  • Laundry maids: 59
  • Maidservants: 109
  • Nursery Maids: 63
  • Pastrycooks: 105
  • Restaurateur: 131
  • Tavern Keepers: 163

Specialized Laborer

  • Ashworkers: 46
  • Bleachers: 29
  • Chemical Workers: 18
  • Coal Heavers: 72
  • In-Town Couriers: 74
  • Long Haul Couriers: 72
  • Dockyard Workers: 65
  • Gas Workers: 16
  • Hay Merchants: 28
  • Leech Collectors: 80
  • Millers: 76
  • Miners: 78
  • Oilmen and Polishers: 48
  • Postmen: 72
  • Pure Finder: 42
  • Skinners: 105
  • Sugar Refiners: 19
  • Tosher: 48
  • Warehousemen: 102
  • Watercarriers: 72
  • Watermen, Bargemen, etc.: 96

Skilled Laborers

  • Accountants: 44
  • Alchemist: 50
  • Clerk: 66
  • Dentists: 33
  • Educators: 95
  • Engineers: 44
  • Gardeners: 33
  • Mages: 24
  • Plumbers: 35
  • Pharmacist: 39
  • Professors: 14
  • Scientists: 24
  • Wizards: 14

Civil Servants

  • Adventurers: 30
  • Bankers: 45
  • Civil Clerks: 74
  • Civic Iudex: 36
  • Consultants: 21
  • Exorcist: 78
  • Fixers: 37
  • Kami Clerk: 62
  • Landlords: 61
  • Lawyers: 39
  • Legend Keepers: 54
  • Militia Officers: 218
  • Monks, Monastic: 109
  • Monks, Civic: 99
  • Historian, Oral: 71
  • Historian, Textual: 40
  • Policemen, Sheriffs, etc.: 71
  • Priests: 149
  • Rangers: 44
  • Rat Catchers: 48
  • Scholars: 48
  • Spiritualist: 59
  • Slayers: 19
  • Storytellers: 133
  • Military Officers: 131

Cottage Industries

  • Brewers: 86
  • Comfort Services: 113
  • Enchanters: 39
  • Herbalists: 35
  • Jaminators: 99
  • Needleworkers: 121
  • Potters: 56
  • Preserve Makers: 91
  • Quilters: 49
  • Seamsters: 182
  • Spinners: 99
  • Tinker: 35
  • Weaver: 84

Artists

  • Actors: 35
  • Architects: 12
  • Bards: 52
  • Costumers: 19
  • Dancers: 39
  • Drafters: 21
  • Engravers: 26
  • Fine Furniture Carpenters: 15
  • Glaziers: 34
  • Inlayers: 31
  • Musicians: 93
  • Painters, Art: 16
  • Playwrights: 34
  • Sculptors, Art: 28
  • Wood Carvers: 117
  • Writers: 109

Produce Industries

  • Butter Churners: 96
  • Canners: 105
  • Cheesmakers: 105
  • Ice Merchants: 14
  • Millers: 68
  • Picklers: 56
  • Smokers: 40
  • Stockmakers: 37
  • Tobacconists: 52
  • Tallowmakers: 74

12336 of Ntözvös Ew Hadfow's population work within a Foundational Occupation.

19150 of Ntözvös Ew Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 1311 (4%) are noncontributers.

Points of Interest

Ntözvös Ew Hadfow is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a javalin of Abjuration, an a javalin imbued with notable amounts of Abjuration energies was created near Ntözvös Ew Hadfow by in time immemorial, reportedly some time during the early 2nd century.

History